3.5-419 11 years, 8 months ago Fix OSX!
3.5-418 11 years, 8 months ago Hopefully kill a stupid warning on Windows.
3.5-417 11 years, 8 months ago Fix my DX11 texture-related failure.. Fixes issue 6026. (probably)
3.5-416 11 years, 8 months ago Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture.
3.5-415 11 years, 8 months ago Don't load level 0 twice for 1-level textures in DX11.
3.5-414 11 years, 8 months ago Fixed a buffer overflow in the OpenAL buffer.
3.5-413 11 years, 8 months ago TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs.
3.5-412 11 years, 9 months ago WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation.
3.5-411 11 years, 9 months ago Some cleanup of CWII_IPC_HLE_Device_FileIO: The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState. Saving the real path in the savest...
3.5-410 11 years, 9 months ago Removing destination on rename when source isn't present doesn't make sense. IOCTL_RENAME_FILE still might not be totally correct.
3.5-409 11 years, 9 months ago Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin.
3.5-408 11 years, 9 months ago Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time.
3.5-407 11 years, 9 months ago Fix a memleak. Probably/maybe improve USBGecko performance.
3.5-406 11 years, 9 months ago Remove the core count from the cpu info OSD message. It was often wrong and not rather important.
3.5-405 11 years, 9 months ago Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection.
3.5-404 11 years, 9 months ago Bulk send TCP data to the client with the emulated USB Gecko.
3.5-403 11 years, 9 months ago Added the ability to reverse the direction of the force feedback by allowing negative range values.
3.5-402 11 years, 9 months ago Changes/cleanup to TextureCache::Load and other mipmap related code. The significant change is what is now line 520 of TextureCacheBase.cpp: ((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsde...
3.5-401 11 years, 9 months ago Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
3.5-400 11 years, 9 months ago Video_Software: Fix ZComploc option breaking stuff.