4.0-2711 10 years, 2 months ago x64Emitter: small source-level fixes (PR #839 from Tilka)
4.0-2708 10 years, 2 months ago Gameini updates. (PR #847 from Linktothepast)
4.0-2706 10 years, 2 months ago Core: Simplify Memory::GetString (PR #853 from lioncash)
4.0-2704 10 years, 2 months ago Fixed toolbar's disabled button color. (PR #817 from archshift)
4.0-2701 10 years, 2 months ago DolphinWX: Get rid of unnecessary hotkey code. (PR #844 from lioncash)
4.0-2699 10 years, 2 months ago Frame: Actually call UpdateTitle (PR #855 from magcius)
4.0-2697 10 years, 2 months ago Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h (PR #850 from lioncash)
4.0-2695 10 years, 2 months ago PPCAnalyzer: move num_instructions initialization to correct place (PR #849 from FioraAeterna)
4.0-2693 10 years, 2 months ago Fix for black screen on Linux upon starting a game (PR #789 from archshift)
4.0-2691 10 years, 2 months ago Coding style clean up for the Jit, JitARM and JitIL (PR #842 from lioncash)
4.0-2684 10 years, 2 months ago Rewrite GLInterface (PR #764 from magcius)
4.0-2664 10 years, 2 months ago msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer). (PR #848 from shuffle2)
4.0-2662 10 years, 2 months ago DolphinWX: Use the typesafe equivalents for declaring wx event types (PR #826 from lioncash)
4.0-2660 10 years, 2 months ago misc improvements for msvc build. -Werror for msvc! (PR #833 from shuffle2)
4.0-2651 10 years, 2 months ago Core: Fix vertical alignment of a table in DSPTables.cpp (PR #835 from lioncash)
4.0-2649 10 years, 3 months ago JIT: cleanup unnecessary immedate size-checking logic (PR #831 from FioraAeterna)
4.0-2647 10 years, 3 months ago JIT: avoid saving the PC on every store (PR #807 from FioraAeterna)
4.0-2645 10 years, 3 months ago Improve performance of CR functions in JIT64 (PR #746 from FioraAeterna)
4.0-2641 10 years, 3 months ago DSP cleanup (PR #792 from booto)
4.0-2638 10 years, 3 months ago Removed warnings by explicitly casting to `u8` for controllers (PR #803 from ChuckRozhon)