5.0-19989 |
1 year, 2 months ago |
JitArm64: Resolve deprecated enum conversion warning (PR #12135 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19987 |
1 year, 2 months ago |
Move SmallVector to Common (PR #12126 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19985 |
1 year, 2 months ago |
Android: Convert "model" package to Kotlin (PR #11922 from t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19980 |
1 year, 2 months ago |
VideoCommon: Fix custom shader constants on GLES (PR #12132 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19978 |
1 year, 2 months ago |
Fixes to translatable strings (PR #12130 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19976 |
1 year, 2 months ago |
VideoCommon/GraphicsModAsset: Error out if config key is not a string. (PR #12129 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19974 |
1 year, 2 months ago |
VideoCommon: add a graphics mod action that allows you to modify the game's base rendering (PR #11300 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19961 |
1 year, 2 months ago |
x64EmitterTest: add J/J_CC/CALL unit tests (PR #11959 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19958 |
1 year, 2 months ago |
HLE_OS: Manually handle printfs from emulated software to prevent emulated software from crashing Dolphin with an invalid printf formatting string. (PR #11025 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19955 |
1 year, 2 months ago |
Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19953 |
1 year, 2 months ago |
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 from krnlyng) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19951 |
1 year, 2 months ago |
EXI: Remove pointless PauseAndLock functions (PR #11996 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19949 |
1 year, 2 months ago |
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19947 |
1 year, 2 months ago |
Do not try portmapping when using traversal server (PR #12044 from jmlee337) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19945 |
1 year, 2 months ago |
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 from Seedonator) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19943 |
1 year, 2 months ago |
Update GameTDB files (PR #12071 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19941 |
1 year, 2 months ago |
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul (PR #12083 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19939 |
1 year, 2 months ago |
Video: implement output resampling (upscaling/downscaling) methods (PR #11999 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19933 |
1 year, 3 months ago |
DolphinQt/LogWidget: Restore log window colors. (PR #12116 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19931 |
1 year, 3 months ago |
Add AutoHDR post process shader (PR #12003 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|